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Stronghold crusader 2 the princess and the pig trainer
Stronghold crusader 2 the princess and the pig trainer









? When ordered to attack an enemy unit, all formations hold their shape better, and troops on the outskirts will engage other enemies as expected ? Formations turn more smoothly and adjust their heading while following moving targets ? Troops now hold their relative positions much better in all formations ? Troops select form-up positions much more accurately ? A number of performance optimizations have been added to all troop movement and formation control Troop control and formation movement have been overhauled to look and feel much better: ?Added hotkey "V" to select the Market (double-tap to move the camera to it) (Existing hotkeys to go to individual market pages: SHIFT+G, SHIFT+H, SHIFT+J for the granary, stockpile, armoury market pages still functional) ? Fixed knights not restoring their attack scans after mounting ? Improved the Speech and UI feedback from knights when mounting fails or succeeds ? Fixed a number of cases where mounting horses and knights could get stuck, including with legacy save games ? Horses now appear directly at the knights' positions, rather than having to run in from long distances first ?The Knights mounting horses system has been overhauled: ?Allied AI lords now coordinate their capture of Village Estates more carefully, and can now call off or redirect the forces if appropriate. The player that first began capturing the flag will gain control of the estate or gatehouse normally unless contested by enemy troops. ?Capture points will no longer be contested by a capturing player's allies entering the capture radius. ?Inns, Mosques, and Churches are now limited to one each per estate (Note that this does not apply to Sandbox mode) ?Whirling Dervish splash damage reduced by 25% ? Passengers of vehicles (war wagons) no longer trigger or receive damage from man traps ? Siege weapons no longer trigger the trap, but will receive damage if soldiers trigger it ?The number of goods carried in each CartHorse load is now set individually for each good type, instead of per storage building

stronghold crusader 2 the princess and the pig trainer

?Tower Mantlet, Tower Ballista, and Tower Haybale Launchers are now limited to 5 of each type per estate ?Up and down arrow keys can now be used to scroll through maps in the skirmish lobby ?The Sultana now uses assassins to attack other players in skirmish games ?AIs will now capture villages according to their individual frequencies ?The AI has a completely reworked system for dividing up its gold intelligently between troops, buildings and resources

stronghold crusader 2 the princess and the pig trainer

?Changes to AI build orders and building limits to account for the new AI building system in place ?Most AI castles have been reworked, so they build up more efficiently and intelligently 20-3-15 - Version: 7 - 315 MB: Today we released a patch featuring a shedload of gameplay and balancing changes and cupboard full of bug fixes.











Stronghold crusader 2 the princess and the pig trainer